Respawn Entertainment has smashed all award records for their upcoming debut game Titanfall, in our latest For The Win interview Jessica Chobot talks to the team about the studio’s origin’s and their pedigree for making some of the biggest FPS games of all time!
The starting point for Respawn Entertainment was not as easy and straightforward as you might expect. An ongoing lawsuit coupled with the stress of starting a new company has required a lot of determination and experience to reach the point that Respawn has today. In the beginning, staff had nothing to work with but a derelict building, some fold-out chairs and their passion for creating games.
The reaction to the first Titanfall trailer back at E3 2013 has only added to the motivation of the staff, many of whom had no idea how gamers would react. From a team with FPS experience ranging from Medal of Honor to Call of Duty however; it comes as no surprise that they are developing a title with plenty of hype and expectation surrounding it. Despite this, the developers will only be happy when the game is released and has lived up to the standard that is expected of it.